Hawaiian Circuit

Basic Activity Info

Activity Type: 

  • Physical
Age Group: 
6-9 yrs
9-12 yrs
Time Requirement: 
15minutes

Group Size: 

  • Large Group
  • Medium Group
  • Small Group

Play Area: 

  • Gymnasium (large indoor space)
  • Outdoor - Field

Fundamental Skills: 

  • Jump
  • Run
  • Skip
Objective: 

Participants complete the assigned Hawaiian activities at each station.
Other Skills:
Coordination

Equipment: 

Activity cards (walk, jog, run) for the warm up and cool down
Skipping ropes
Hula hoops
Pylons
Optional to have paper at each station outlining what to do at that specific station

Set Up: 

Have all the equipment prepared. Set up the 9 different stations and place the appropriate equipment at each station.

Step by Step: 

Warm Up

  1. Demonstrate and lead participants in different stationary activities on the spot (e.g., walk, jog, run).
  2. Hold up one of the cards and explain to participants that each card has 3 levels: when the card is held low it means slow; when the card is held at shoulder height it means moderate; and when the card is held high in the air it means fast.
  3. Have participants slowly increase their heart rate by moving through a variety of different activity levels.
  4. Lead, or have a participant lead, a stretching routine (see Ministry of Education, Daily Physical Activity in Schools Grades 1–3, Appendix C, for sample stretches, or www.edu.gov.on.ca/eng/teachers/dpa1-3.pdf).

Steps

Hawaiian Circuit

  1. Set up 9 fitness stations around the activity area. Divide participants into groups of 4–6 and assign them to start at a station.
  2. Participants work at their station for 45 - 60 seconds until you signal for them to move to the next station.

Station 1: Skipping - Participants practise 2-foot skipping on the spot, increasing speed as they improve.

Station 2: Jogging Skip - Participants do a jogging-on-the-spot action while skipping over the rope.

Station 3: Original Hula - Participants begin with the hula hoop at waist level and rotate their hips so that the hoop revolves around the body, remaining suspended as long as possible. Repeat.

Station 4: Heel Tap - Participants skip rope and touch one heel to the ground in front. They alternate feet and repeat.

Station 5: Arm Hula - Participants march in place and place the hula hoop on an outstretched arm and rotate that arm in large circles, causing the hula hoop to spin around the arm. They alternate arms and repeat action.

Station 6: Slithering Snake - Two group members hold the end of a long skipping rope. Keeping it low to the ground, participants holding the ends shake their hands back and forth so that the rope wiggles. The other participants take turns jumping over it. Alternate who hold ends after several jumps (e.g., 5-10).

Station 7: Rolling Hula - Participants roll their hula hoops forward and jog beside them to maintain rolling action. Participants must keep hoops close to them. At a pylon, participants turn around and return. They repeat, using the other hand to roll the hoop.

Station 8: Side Swing - Participants hold the handles of the rope with their hands together. They then swing the rope from one side of their bodies to the other repeatedly, keeping the height of the rope below the waist.

Station 9: Woven Hula - In a small group, members join hands in a circle with a hula hoop hanging from one participant's arm. The participant with the hoop must step through it, passing it to the participant on the other side of him or her without letting go of hands. They continue moving the hoop around the circle as quickly as possible. Participants hop or jog on spot while waiting for hoop.

Cool Down

  1. Demonstrate and lead participants in different stationary activities on the spot (e.g., walk, jog, run).
  2. Hold up one of the cards and explain to participants that each card has 3 levels: when the card is held low it means slow; when the card is held at shoulder height it means moderate; and when the card is held high in the air it means fast.
  3. Have participants slowly decrease their heart rate by moving through a variety of different activity levels.
  4. Lead, or have a participant lead, a stretching routine (see Ministry of Education, Daily Physical Activity in Schools Grades 1–3, Appendix C, for sample stretches, or www.edu.gov.on.ca/eng/teachers/dpa1-3.pdf).
Safety Considerations: 

Participants must move safely between stations.
Remind participants to be aware of the personal space of others as they swing the ropes and hoops.

Adaptations (General): 

Music can also be played for the duration of the circuit to help inspire/motivate participants.
For participants who are having difficulty controlling skipping ropes, hula hoops may be substituted, or they can practise the skipping action with an invisible rope.
To increase the intensity of this circuit, play fast-paced music and encourage participants to perform skills at the same tempo as the song’s.
To challenge some participants, increase the number of repetitions at each station.
To decrease the intensity of the circuit, have participants perform the skipping stations as part of a group of 3, with 2 members turning ends, while 1 participant jumps and then alternate roles. To make it easier for all to succeed, allow the non-skipper to “walk over” the rope instead of jumping it.
Remind participants to replace all equipment in starting position before moving to next station.
Connections could be made to the creative works strands in drama and dance (e.g., have participants demonstrate ways to move and control their bodies and explain the techniques/strategies they chose to use and why)

Source: 

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